Embedded Interface Design

Connecting Devices to People and Systems. Methods, protocols, and prototyping for UI/UX design of embedded and IoT devices

Instructor: Bruce Montgomery, PhD, PMP

Intermediate Level • 4 weeks to complete at 10 hours a week • Flexible Schedule

What You'll Learn

  • User experience (UX) and user interface (UI) design considerations and methods for embedded devices and systems
  • Machine-to-machine (M2M) and internet of things (IoT) protocols and architectures, including leveraging cloud platforms for system designs
  • Rapid prototyping for embedded devices to explore interface and system designs, leveraging UI tools, single-board computers, sensors, and the cloud

Skills You'll Gain

User Experience
User Experience Design
Microservices
Persona (User Experience)
Internet Of Things
Usability
Verification And Validation
Prototyping
Embedded Systems
Human Computer Interaction
Cloud Computing Architecture
User Research

Shareable Certificate

Earn a shareable certificate to add to your LinkedIn profile

Outcomes

  • Learn in-demand skills from university and industry experts
  • Master a subject or tool with hands-on projects
  • Develop a deep understanding of key concepts
  • Earn a career certificate from University of Colorado Boulder

3 courses series

This course can also be taken for academic credit as ECEA 5346, part of CU Boulder’s Master of Science in Electrical Engineering degree.UX and Interface Design for Embedded Systems is the first of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This first course is focused on user experience (UX) and the related methods, practices, and principles that will help ensure your embedded interface designs for devices and systems are what your users both need and want. The class includes an introduction to UX, and then a four phase breakdown of a typical UX design process, including planning, user research, design methods, and testing for verification and validation. Much of the content provides generally applicable UX techniques, but particular focus is included for considerations in developing embedded devices. The class includes practical projects that let you try some of the key methods in a thorough interface design process.

This course can also be taken for academic credit as ECEA 5347, part of CU Boulder’s Master of Science in Electrical Engineering degree.Rapid Prototyping is the second of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on rapid prototyping of devices and systems and the related methods, practices, and principles that will help ensure your embedded interface designs are what your users both need and want. The class includes an introduction to rapid prototyping, prototyping device and system user interfaces, prototyping devices, and design considerations and perspectives for devices. The content ranges from general design best practices to specifics for embedded devices of different types and specific flavors of user interfaces, but all are presented to support developing embedded devices. The class includes practical projects that let you try some of standard methods in software development of prototype graphical user interfaces for devices using Qt and HTML. This course can be taken for academic credit as ECEA 5347, part of CU Boulder's Master of Science in Electrical Engineering degree.

This course can also be taken for academic credit as ECEA 5348, part of CU Boulder’s Master of Science in Electrical Engineering degree.M2M and IoT Interface Design and Protocols is the third of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on connecting devices to each other and to the cloud to create prototypes and actual systems that flow data from devices to consumers. The class includes an introduction to M2M (Machine-to-Machine) and IoT (Internet of Things) concepts, using the cloud to develop IoT systems (specifically AWS (Amazon Web Services) and its IoT framework), a review of common communications protocols at every level of connected devices, and other IoT design concerns such as security, message queuing approaches, and the use and design of APIs and microservices . The content ranges from general design best practices to specifics for select tools and methods, but all are presented to support developing embedded devices in IoT applications. The class includes practical projects that let you try some of standard methods in software development of prototype graphical user interfaces for devices using AWS, Python, and optionally Node.JS. This course can be taken for academic credit as ECEA 5348, part of CU Boulder's Master of Science in Electrical Engineering degree.

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