Software Engineering: Software Design and Project Management
Instructor: Kenneth W T Leung
Intermediate Level • 2 weeks to complete at 10 hours a week • Flexible Schedule
Skills You'll Gain
Quality Assurance
Software Development Life Cycle
Software Quality Assurance
Systems Design
Systems Analysis
Process Driven Development
Software Engineering
Software Design
Unified Modeling Language
Software Design Patterns
Object Oriented Design
Software Architecture
Shareable Certificate
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Outcomes
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Learn new concepts from industry experts
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Gain a foundational understanding of a subject or tool
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Develop job-relevant skills with hands-on projects
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Earn a shareable career certificate
There are 6 modules in this course
Welcome to the first module of this course! In this module, you will learn: (1) The purpose and importance of system analysis and design. (2) The major activities that take place during system analysis
and design. (3) How to realize design goals and deal with the implementation environment. (4) What are architectural patterns and design patterns and when to use them.
In this module, you will learn: (1) How to use a state machine diagram to describe the behavior inside an object.
In this module, you will learn: (1) A design pattern is a general reusable solution to a commonly occurring problem in software design. (2) Strategy Pattern. (3) Observer Pattern.
In this module, you will learn: (1) Mediator Pattern. (2) Proxy Pattern. (3) Bridge Pattern. (4) Singleton Pattern. (5) Factory Pattern. (6) When to use design patterns. (7) Anti Patterns.
In this module, you will learn: (1) The quality assurance process and the central process activities of quality assurance, quality planning and quality control. (2) The quality assurance process and the central process activities of quality assurance, quality planning and quality control. (3) The principles of software development process improvement and why process improvement is worthwhile.
In this module, you will learn: (1) The principal tasks of software project managers. (2) The need of project planning in all software projects. (3) Requirements for staffing and scheduling in software projects. (4) Techniques for estimating the size and cost of software development. (5) Project tracking and control.