Visual Development and Audio Design in Games

Beginner Level
1 week to complete at 10 hours a week
Flexible Schedule

Christopher Main , Christen Main

Skills You’ll Gain

Animations Visualization (Computer Graphics) Multimedia Game Design 3D Modeling Video Game Development Aesthetics Prototyping Virtual Environment Unreal Engine Animation and Game Design Computer Graphics

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There are 5 modules in this course

Welcome to the Introduction to Art Styles module! In this module we will explore Art Styles, Camera Perspectives and Lighting in Game Design. This module will help you breakdown the art style of a game and how it can impact game design.

In this module we will cover technical animation and Unreal Engine's animation systems. We will create a new project as a foundation to be used for future game prototyping. In this project, we will import an assortment of Mixamo assets as a base animation kit.

In this module we will cover what is a 3D model and how it is broken down in to triangles. We will review optimization techniques to help make a game run with smooth framerates. We will walkthrough the development of a 3D model from sketch, creation and implementation. We will import addition free 3D models to use in our re-design of the Stylized Egypt level.

In this module we will review what the Niagara VFX system is in Unreal Engine 5 and how it is broken down in to Niagara Emitters and Niagara Systems. We will also take a look a implementing common audio design components through your level and character.