AI Academy

Intro to AR/VR/MR/XR: Technologies, Applications & Issues

Instructor: Michael Nebeling Duration: 3 weeks at 10 hours a week
Objective 1 Explain the conceptual and technological differences between VR, AR, MR, and XR.
Objective 2 Understand strengths and weaknesses of VR and AR for new XR applications.
Objective 3 Summarize the XR technology landscape in terms of platforms, devices, applications, and tools.
Objective 4 Devise a strategic plan to incorporate XR into new projects and initiatives.
Conceptual Design
Web Content Accessibility Guidelines
Virtual Reality
Display Devices
Information Privacy
Virtual Environment
Diversity Equity and Inclusion Initiatives
Augmented and Virtual Reality (AR/VR)
Personally Identifiable Information
Augmented Reality
User Experience Design
Human Computer Interaction
Design Strategies
Innovation
Ethical Standards And Conduct
Emerging Technologies
Safety and Security

User Experience & Interaction Design for AR/VR/MR/XR

Instructor: Michael Nebeling Duration: 3 weeks at 10 hours a week
Objective 1 Critique new and existing XR experiences from an ethical standpoint.
Objective 2 Create storyboards and physical prototypes of new XR experiences.
Objective 3 Create XR prototypes with digital and immersive authoring tools.
Objective 4 Infer technical requirements for implementing your XR prototypes.
Interaction Design
Data Ethics
User Research
Prototyping
User Experience Design
Human Centered Design
Storyboarding
Conceptual Design
Wireframing
Virtual Environment
Augmented Reality
Augmented and Virtual Reality (AR/VR)
Design Thinking
Virtual Reality
Usability Testing

Developing AR/VR/MR/XR Apps with WebXR, Unity & Unreal

Instructor: Michael Nebeling Duration: 3 weeks to complete at 10 hours a week
Objective 1 Create basic and immersive VR scenes in WebXR or Unity.
Objective 2 Create marker-based and marker-less AR scenes in WebXR or Unity.
Objective 3 Understand fundamental concepts and techniques for advanced XR applications.
Objective 4 Develop XR applications with ethics, accessibility, and privacy in mind.
Unreal Engine
Prototyping
Web Development Tools
Application Development
Human Computer Interaction
Augmented Reality
Virtual Reality
Augmented and Virtual Reality (AR/VR)
Unity Engine
Interaction Design
User Experience Design